About

I'm Liza “Zai” Litten, a 2D artist and UI designer from West Virginia, currently pursuing an MS in Game Design and Development at Rochester Institute of Technology (RIT).

I got into games in the mid-2010s watching YouTubers talk about the communities and connections they built around games. That's why I focus on making games that feel meaningful and bring a little light to the people who play them.

My work focuses on 2D prop art and UI art and design. I use color and shape language to make interfaces intuitive without cluttering the screen with text. Beyond art, I often take on production responsibilities to help my team manage scope and workflow.

View my resume (PDF)

Skills

Art

  • Prop Art
  • 2D Illustration
  • 2D Animation

UI/UX

  • UI Art
  • Wireframing
  • Layout
  • Iconography

Software

  • Clip Studio Paint
  • Adobe Photoshop
  • Figma

Game Engines

  • Unity
  • Unreal Engine

Production

  • Agile Development
  • Scrum
  • Scope Management

Experience

  1. August 2026 – Present

    Teaching Assistant

    Rochester Institute of Technology

    • Assist with creating course materials and give students feedback on their work.
  2. Summer 2026

    UI Designer (Volunteer)

    Make-A-Wish with MAGIC Spell Studios

    • Iterated UI layouts, HUD elements, and menu screens in Figma for The Maw, maximizing visual clarity and readability.
    • Collaborated with developers and designers in critiques to revise and deliver game-ready assets.
  3. Summer 2024

    Researcher

    AbleGamers

    • Analyzed and presented accessibility research using data visualization tools to support strategic educational initiatives.
    • Applied data-driven insights to refine Accessible Player Experiences (APX) training materials for industry professionals.
  4. August 2023 – May 2024

    Producer, Lead Designer & 2D Artist

    MonRiverGames

    • Led cross-functional teams of 3–10, managing sprint schedules, task delegation, and feature scope.
    • Directed game design workflows and created 2D illustrations, animations, and promotional graphics.
  5. August 2023 – December 2023

    Teaching Assistant

    West Virginia University

    • Developed lesson plans and course materials for game design courses.
    • Evaluated student projects, facilitated classroom activities, and provided actionable design feedback to support student progress.

Certifications & Badges

Education

  • MS Game Design & DevelopmentRochester Institute of Technology
  • B.A. Interactive Design for MediaWest Virginia University
  • A.A. General StudiesPotomac State College of WVU